framerate
maintaining::60fps@640x480
View →humms — pointcloud + mlrv [% sampleset] ~ different viewpoint & bonus phantom pointer
View →element THREE :: lines
rendered as triangle strips gives a folded paper look, while maintaining the vector history of presses, fading into the past (distance / z-axis).
fade time can then be modulated by a lookup table linked to the beat (periodic shifts) or other defined triggers (eg. kick drum)
View →View →This basically blows my mind. A “handdrawn audioresponsive video exploration” (fuck yes!) by Belgian animator Gwen Vanhee.
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